Import Tuner Challenge

Import Tuner Challenge
 
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'Armored Core 4' (PS3/X360) - 10 Screens

"From Software is a very talented team that specialize in developing mech-based combat games," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Building on the success of Chromehounds, we believe that Armored Core 4 will deliver an action-packed experience that will not only cater to the diehard fans, but will attract new fans to the mech-based combat genre."

Key Features:


Panthers Ferocious in Crunch Time

Old Westbury, NY - Experience and discipline proved to be the key as Old Westbury took control in a close game midway through the second half to beat Stevens Institute of Technology. The Panthers (2-1 Overall, 1-0 Skyline) won their second straight. They rallied from a 13-point deficit with 8:12 remaining in the first half, and head into the locker room at half-time trailing by 34-32.

Kenneth Eusey and Anthony Stowe combined for 36 points to help the Panthers (2-1) to a 73-70 win Saturday.

Ian Johnson (9 points) came alive in the second half, knocking down a three-pointer with1:29 to go in the second half, giving them the lead, 69-68. Ian Johnson went to the line and made a pair of free throws with 58 seconds left. The Ducks responded and pounded the ball down low to Waleed Farid, who was fouled by Dan Kane, converting both free throws bringing them within 1 point. Kenneth Eusey sealed the deal, by making 2 free throws with 4 seconds remaining, was enough to earn a 73-70 victory.


EVERGREY, HARDCORE SUPERSTAR, AVATAR To Team Up For 'Chaos Before ...

EVERGREY, HARDCORE SUPERSTAR and AVATAR will team up for the third annual "Chaos Before New Year" concert, set to take place on December 29 at Trädgårn in Gothenburg, Sweden. Previous participants in the event, which takes place between Christmas and New Year, have included IN FLAMES and DARK TRANQUILLITY.

EVERGREY's latest album, "Monday Morning Apocalypse", was released in April via InsideOut Music. The follow-up to 2004's "The Inner Circle" was recorded at Division One Studios in Gothenburg, Sweden by the experienced production team of Sanken Sandquist and Stefan Glaumann, who have previously worked with such artists as RAMMSTEIN, BON JOVI, BRITNEY SPEARS and DEF LEPPARD. .


Import Tuner Challenge - Xbox 360

Import Tuner Challenge does something very strange indeed. Instead of attempting to hook the audience with exciting gameplay and fast paced driving action, it delivers a virtual overdose of realism in terms of customisation options that will only appeal to petrol heads, and delivers a plethora of excruciatingly bland races across the repetitive Tokyo freeways. The Tokyo Xtreme Racer franchise may have moved to a new platform, been given a new name and a half-hearted next-gen makeover, but the developers have paid for too much attention to the customisation aspect and neglected the need to fuel our racing hearts with excitement. In Import Tuner Challenge you need to work your way up from a run-of the-mill street racer to king of the road as you partake in race after race over the eternal highways of Tokyo and the famous C1 loop.


19:15 Review: Import Tuner Challenge (0)

Import Tuner Challenge is the latest game in the Tokyo Xtreme Racer series created by Genki. The series debuted on the Dreamcast, and had some sequels on the Playstation 2. Now we get to play it in next-gen on the Xbox 360. Import Tuner Challenge is all about tuning. Genki sets off with Import Tuner Challenge street racers on the loose in virtual recreations of Tokyo's major highways with plenty of tuning options. Thing is, they forgot to put in decent gameplay.

Before you start the Quest Mode you need to purchase a car. You have a limited amount of money so you have not much choice what car to buy. The game features the most popular Japanese car brands like Mazda, Mitsubishi, Nissan, Subaru and Toyota. After you have chosen your car, you start driving around the roads of Tokyo.


Eidos Launches Official Website for Battlestations: Midway

SAN FRANCISCO, Nov. 16 /PRNewswire/ -- Eidos Interactive, one of the world's leading publishers and developers of entertainment software, today launched www.battlestations.net , a new website which will act as a central resource for the upcoming epic game, Battlestations: Midway(TM).

Battlestations: Midway is a vast action game that drops players into massive air, sea, and undersea battles from Pearl Harbor to Midway. Players are also challenged to strategically command massive fleet attacks and take direct, real-time control of over 60 different warships, planes and submarines in the battle. Blending intense 3rd-person action with large-scale naval combat, the game brings to life the great Pacific battles of World War II.

Featuring regularly updated media and game-related details, the new website will play host to all of the very latest news and information on the game to bring fans up to date on hot new developments as well as providing downloadable, interactive content.


Crocodiles' title bid gathers momentum

THE confidence and belief within the Crocodiles camp is growing as quickly as their National Basketball League championship campaign is gaining credibility.

While not yet willing to compare themselves to competition heavyweights Melbourne and Brisbane, Townsville's 12-point win over Adelaide at The Swamp on Saturday night must have their rivals looking over their shoulders.

The comfortable 105-93 triumph was the Crocs' third consecutive win and fourth in five outings, moving them to sixth on the league ladder with a nine-win, eight-loss record.

Apart from a slow start coach Trevor Gleeson described as 'trying to get the engine started' and a mini-lapse early in the fourth quarter, Townsville's disappointing mid-season form slump must now seem like a distant memory.


Happy Birthday Xbox 360! (part 1)

For those in the more eastern timezones a very important day has just started: the 22nd of November 2006 marks the first birthday of the Xbox 360, a console that has been "lonely at the top" for a year now until its same-generation competitors started to arrive just recently. The Xboxic crew takes a look at what the past year has brought them in gaming pleasures and displeasures, and hopefully provides you with some entertaining insights on how we experienced those 12 months.

Spread throughout the day I will be releasing several posts that run through the past year in full freestyle, just brainfarting about what kept us interested or displeased, in no particular order. Enjoy the read if you like!

etalien

Ever since Halo 2 I'm officially hooked to everything Xbox and Microsoft related as it is the game I play multiplayer the most.


Richard Lacayo picks his favorites from the Criterion collection ...

Every collector has a story. Mine begins in the stone age. No, not that Stone Age. My personal stone age. For a couple of years in grade school I collected minerals. Granite, pyrite, rose quartz all of them were hunted down in the wild or purchased at hobby shops, glued onto cardboard supports and lovingly mounted in "presentation boxes," which were presented to no one because no one else was really that interested. But I was. By the time I reached the age of 10, what I didn't know about feldspar was not worth knowing.

Then came coins. Actually it was just dimes, which I collected in albums for the year or two that I lingered on the cusp of adolescence. Coins seemed more practical than rocks, which had not been usable as currency since the actual Stone Age, though my own collection was never worth more than the sum of its dimes.


 
 
 
 

 
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