Halo 2 Xbox Cheats and Codes

Halo 2
 
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Hint - Arbiter's Ground Glitches

1 - Phantom Bumper Cars -- Go on the Arbiter level, then look around at the Phantoms that dropped you off. Scope in on them, and follow them as they fly away. With your eye still on them, go over to the left (the left when you started the level) and stand on the slope at the edge. If you lost track of them, an easier way is to just run to the edge, and look at the bottom of the building in the distance, it should be in front of your face if you just strafe left. Okay now for the egg. You should see three Phantoms zooming down at top speed, smashing into the building and smash into each other in a bumpercar extravaganza! After that they will spiral down until you can't see them anymore.

2 - Bouncy Weapons -- On the lift that you go down in into the Hanger, bring a dual-wield weapon with you. Activate the switch, and press Y to drop your left gun. It should bounce around the lift as you go down!

3 - Screw Up the Storyline -- My personal favourite. When you get to the part where you see the Heretic Leader through the glass, and he says, "Deal with him my brothers. I will defend the Oracle, blah blah blah." Make sure you have the Plasma Sword. Aim at the Leader, and lunge at him. Arbiter should just stop at the glass. Then, while still against the glass, do heaps of jumping, crouch-jumping and crouching, attempting to lunge him all the time. If you do it right, (it will take a few tries) Arbiter will fly through the glass at the Leader! He is invincible, but you can knock him off the edge and kill him that way, steal his Banshee, or (if you are an arty person like me,) have a look at him for drawing purposes. Be warned that if you do this cheat, you cannot finish the level, because the Phantom will sit there shooting at it, and it will not trigger any enemies or anything.

Hint - Squeeze Your Allied Slaves

On any level with allies in them, you can make a Marine or Elite live longer by giving them better guns by swapping with them.

Marines, for example, do not easily kill enemies with a pistol or an SMG. Try giving them a shotgun, sniper, or a Battle Rifle. Do not give them a rocket launcher or they will kill themselves. Metropolis is a good level to give them a rocket launcher.

Elites have shields, unlike their ally counterparts, the Marines. They can carry more weapons than Marines too. Give an Elite a carbine for headshots, a Plasma Rifle for fast gunfire, and an Energy Sword for easy killings. The Energy Swords involve charging headfirst into battle with barely anyone to cover him. An Elite might be killed that way after taking down a couple enemies, whereas an Elite carrying a gun could take cover from meters away and still kill enemies.

Grunts are like unarmored supports for you and the Elites. Trade a Plasma Rifle or Fuel Rod Cannon for their Plasma Pistols. Yes, a Grunt CAN carry a Fuel Rod Cannon or a rocket launcher. I've tried it.

Just because your allies have good weapons, doesn't mean that they are all powerful. They can still die. Help them fight and complete objectives. If any of these allies are to die with great weapons and help from you, you may revert back to the last checkpoint to save them.

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